Working on Deep Rock Galactic and its next title Deep Rock Galactic: Rogue Core. Also supporting Ghost Ship Publishing with key art and marketing content for Spellrogue and Deep Rock Galactic: Survivor
Educated Graphic Designer from The Confederation of Danish Industry. Later a Bachelor in Game & Production Design At The Royal Danish Academy of Fine Arts.
- All UI Assets (Menus, HUD, etc.)
- Icon Design
- Logo Design (Rogue Core)
- General 2D Assets
- Concept Art
- Key Art (Deep Rock Galactic, DRG: Rogue Core, SpellRogue)
- Store assets for Playstation, Xbox, Steam
- Designing Achievements for Steam & Xbox
- Marketing & Campaign Material
- Various Illustrational artwork
- Merchandise (Posters, T-shirts, mugs, etc.)
Illustrator & UI Artist on Deep Rock Galactic
- All UI Assets (Menus, HUD, etc.)
- Icon Design
- 2D Assets
- Concept Art
- Designing Achievements for Steam & Xbox
- Layouting Marketing & Campaign Material
- Various Illustrational artwork
- Merchandise (Posters, T-shirts, mugs, etc.)
- Illustrational artwork
- Board Game Design
- Product Design
Corporate Graphic Design, UI/UX, Layout, Logo Design, Infographic, Conference Materials, Magazine Design, Web Design, Photo Editing, Flash CC, Motion Graphics.