Developing a new logo will always be one of my favorite design challenges. A logo design is the beginning and foundation of any brand identity, and in this case, it was especially exciting because it was built on the Deep Rock Galactic IP while establishing its own visual identity and by that new visual opportunities.
In the early phases of Rogue Core I made a bunch of logo designs, where the key communication goals were to convey the broken core and roguelite elements that is the heart of the game.
As development progressed, the tone and structure shifted to a more bold and grittier look, with a sharper typeface and strong visual language that better supports the feel of a first-person roguelite shooter.
I'm really happy with where the design ended up, and I hope you like it too.